1 - Introduction
2 - Floating Point and IEEE 754
3 - IEEE 754 Experiments
4 - MIPS 32 Single Cicle
5 - MIPS 32 Single Cicle - Control Unit
6 - Pipeline
7 - Hazards
8 - Data Path
9 - Forwardings
10a - Dealing With Control Hazards
10b - Measuring Stalls
11 - Inperruptions and Exceptions
12 - Metrics of Performance
13 - Abstractions and Architectures
14 - Endianess
15 - Paralelism and SIMD
16 - VLIW
17 - Superscalar
18 - GPUs
19 - Interconnections
20 - Memory Hierarchy
21 - Associativity
22a - LRU
22b - Cache Problems - Practice
23 - Virtual Memory